We read the first issue of the IDW miniseries and it's time to do the first review.

First of all, let me say that the series from November replaced the Donald Duck of IDW and is a mini-series. That's what happens in America and I like these moves because there's a variety of them, and it doesn't spoil the title, and if anyone wants, I can now tell someone to concentrate on a creator (reprinting etc.) for some time without altering the main magazine... The last issue we'll see this month. So with the design I've done, it doesn't affect the programming of the fifth issue review. Anyway, let's go to the first issue of the series. Maybe anyone who wants to see the official preview IDW.

Cover

Below one can watch the regular cover but both alternative to the issue. Personally, if I were to say more I like it better, I'd take it the way you see it below. I think the real cover is the best, but the first alternative doesn't go back. It's a very delicate difference of positioning these two. On all covers the design is beautiful and attracts the reader. THE Andreas Feczerod He's done a great job.

History/Scenario

In this part of the review we will talk about the scenario of history. I will start by saying a few words about the new world in which we are introduced. We are in Feudarnia, a parallel Disney world. According to David Gerstain in the introduction of the issue it is a world that has locomotives, pirates, part of it is a space station and can be found either in the past or in the future. (does not specify and not exactly seen from history because it takes from both elements) To point out that Feudarnia is a small galaxy and rather than containing for normal planets contains floating islands ruled by Disney's older characters such as Uncle Scrooge, Robax, the Hardhearted Chrysokoukis. But most important of all, this world is invaded by Meteorbeasts. (The meteor monsters?) and cause disasters resulting in war breaking out. Mickey and Donald being BeastBusters with their Busterbots will try to change the flow of war for the benefit of Feudarnia! Will they make it?

Before we go any further to say the first episode is called Hammer of Magic! (or else) The Magic Hammer or the Hammer of Magic in Greek). An interesting title that betrays us that this particular object has a role in history.

Preface: How it all began

The preface is two pages from history. He's direct and he's showing you on the second page the main enemy who's a well-known villain. And it is none other than the Black Ghost who returned to Feudarnia as the Master of Meteorbeasts. Actually, it seemed a little steep to me. I'd rather it was 5-6 pages but he wasn't bad.

Chapter 1: In Search of a Hero

The chapter begins with Huey, Louie and Dewey. who give us some additional evidence such as that Meteorbeasts are like animals made of stone that travel into the universe in the form of meteorite while when they land they reveal their true form and power. We have some comeo of characters like Fethry who is as clumsy as ever as he caught his colleagues instead of the "monster" rhinoceros that sows chaos while Gastone is diabolically lucky having caught a monstrous Bear. It should be said that for the rhinoceros who wrecked the Statue of Robax we are given some information about the type of Meteorbeast, the power he has but also his weaknesses and finally his energy. I guess they give us that information and to tell how powerful these creatures are to each other and to learn their special powers.

I like the moment Scrooge says he bet Robax on who the statue is going to become dust first and he earned it from the looks of it. We got him. Donald polishing coins And he's full of moaning and dreams of becoming a hero chasing the Meteorbeats. Looks like the opportunity won't take long to get them. We have some classic reactions when Scrooge learns that the Marrows are heading for his auxiliary vault. So the stingy man is thinking of giving his nephew the chance to be a hero by catching the Moors. He's offering him a Busterbot but Donald's not going to accept so easily. An hour's bargains are followed so Uncle Scrooge can erase a satisfactory part of his debts.

The truth is, I really liked coloring in this place. The colors were "natural" and reminded me of more coloring we see in graphic novels or some modern superhero comic books. From the strong cards of chapter one. As for the story it gradually rolled in giving information about Meteorbeasts but introduced us to the main characters. The characters maintain the important characteristics with which we are used. Within eight pages a fairly good start is made.

Chapter 2: The Battle of the Manor

The second chapter begins somewhat abruptly. The nephews along with Donald are on their way to the auxiliary vault. Soon they meet the famous Buster Mickey Mouse who is attacked by the Marrowlyns. Donald is not late and he's thinking of a clever plan to remove the Marrows and their bats from Mickey's Busterbot. So Mickey retreats to the nearby castle, with Donald following soon while the nephews find a way each to enter the castle. At that moment the great Witch Magica appears with a huge bat and takes control of the attack. Evil communicates with their master the Black Ghost, who emphasizes that they must not let Mickey arrive with the Magic Hammer to his destination.

Then the famous mouse explains the situation to the rest of them by telling them that the hammer must definitely reach Cyrus' secret laboratory and that it is their only hope to win the war. It explains that its power (made from the same material as Meteorbeasts) along with the one that has the Horrible Amoni which Cyrus designed can defeat the Meteorbeasts but the Ghost learned the plan and has had his minions do anything to prevent it. Magica tries to do anything to keep the heroes awake all night so they don't have the power to escape the morning of the next day. The heroes have a plan and decide to work all night.

As I said at first this place started a little abruptly. The transition from the frame of the previous chapter leaves me with a small gap. Another thing I didn't like is the fact that Donald quickly found the Marrowwolves. On the positive side the appearance of Magica with her clever plans and the Ghost's. Still, I liked Cyrus' appearance when Mickey explained the plan to the other heroes. The Marrows are closer to their Italian version.

Chapter 3: Thunder at Dawn

The third chapter begins in Dawn with the Marrowwolves at first unable to see Mickey's Busterbot coming out of the castle because of the sun. But they manage to follow it, but Mickey tricks them into being in Donald's Busterbot along with a fake hammer pretends to get away. The Marrowwolves fall into the trap designed by the mouse and follow him leaving open the way for Donald. In the end, the nephews explain to Donald the situation and with the astroxida in hand they all start a new adventure together!

This place is the smallest of three. That's probably because it has more action and fewer explanations, so it's natural. And here the coloring is beautiful and I really liked Mickey's design to slip the duck and magic hammer under the nose of the bad guys. Sure, I wonder what happened to Magica. I don't think he was that easily convinced... We'll find out about it in the next episode.

Project

Fecero's plan is very nice. Especially the design of the buildings and everything beyond Disney characters is very good. I liked how he designed the Black Ghost and Uncle Scrooge. The nieces in some frame didn't like me so much, but that's a detail. In general, his plan is somewhat detailed and does not tire. The frames are full as they should be.

Conclusion

In general, the first chapter is a good introduction to a new world with our favorite characters in new roles. The quality of the publication is very good in both the colours and the quality of the paper... Of course, for us of the Disney comic book fans it is a little expensive to get 32-page comic books (not ads, etc.) at 4 to 4.50 euros. But otherwise the publication is wonderful. Finally, to say that he seems to be very fond David Gerstain about the publication as I liked some points such as the summary at the beginning of the new world of Feudarnia but also Crosstalk at the end where it also talks about the issue of the series but also says a few words about the other publications released when Donald Quest #1 came out. I liked it enough, but I expect more in the next places.

Score: 7/10